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Fun Icebreaker Questions

12 playful icebreaker questions in three groups of silly characters, everyday twists, and tiny story ideas, with optional participation and host notes.

12 conversation prompts · Free host guide and participant prompts

Open the text file in your document editor to adapt or print it. No account is needed. Enter material manually in your chosen game; these files are preparation sheets.

Run the round

  1. Choose four to six prompts for a light opening; leave time for people to think before inviting volunteers.
  2. Read and display each prompt. People may speak, type, write, draw, use a communication aid, or pass.
  3. A word, sketch, or short phrase is enough. Nobody needs to perform, tell a joke, imitate someone, or be funny on demand.
  4. Keep laughter focused on the imaginary situation. Let each person decide whether to explain their idea.

Scoring: No correct answers and no points. Do not vote for the funniest person or rank anyone's creativity.

Silly characters

1. Which vegetable would make the best detective?

2. What would a cloud keep in its backpack?

3. If a toaster had a catchphrase, what would it be?

4. What would you call a very slow superhero?

Everyday twists

5. What ordinary object would look funniest wearing a tiny hat?

Facilitation note

An object name is enough; drawing or describing it is optional.

6. What unhelpful feature could a very polite robot have?

7. What would you name a museum devoted to lost socks?

8. What sound should a rubber duck make on a day off?

Tiny story ideas

9. What job would a dragon do at a library?

10. What would a penguin put on a 'do not disturb' sign?

11. What would be the first rule in a city run by squirrels?

12. What would a snail order from an express delivery service?

Host a conversation, then choose what comes next

Read a few prompts aloud, offer a pass and allow spoken, written or paired responses. These are conversation materials, with no correct answer key or automatic online voting room.

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FAQ

Are there correct answers?

These are unscored conversation prompts, with no correct answers. The host guide explains optional participation, pacing and response choices.

Which sheet should I share?

Give participants the prompt sheet. Keep the host guide for your pacing and facilitation notes; participants may pass or choose another option.

Can I edit or print the questions?

Open either text download in your document editor, adapt it for your audience and print it. Check any facts or scoring you change before play.

Does the download create an online game?

No. These are preparation sheets. Enter your selected material manually in a compatible game and review that game's current account and access requirements.

Do I need an account to use this page?

No account is needed to read the material or download the host and participant text sheets. A separate live game may have its own account and access requirements.

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